The three new campaigns will test your mettle and they are harder than previous instalments, based on true life events in World War 2 you will be tasked to take a causeway, battle US troops and ride around in a Tiger Tank decimating armoured forces. There are no annoying menus to search through here since the CoH GUI is slick and elegant. These squads can be configured/upgraded with special abilities gained by in-battle experience points, applied in-game with a quick click on a GUI button. Then you have the three large campaigns that put you in command of squads of heroes, similar in a way to Dawn of War II. These new Operations are multiplayer game types that serve to extend the CoH experience and add to it. Tales of Valor comes with some enhancements to the Essence engine, two new swappable units for the Wermacht, Panzer Elite, US and British forces in the game and new maps and game-modes. Using a mix of in-game engine and static-scenes akin to Thief and Thief 2 it tells the story of these brave souls and their struggles. They are told in a different way to the previous game and expansion pack. There are three main campaigns that augment the Company of Heroes, Company of Heroes Opposing Fronts campaigns. It's also made by Relic and they used Essence 2.0 in Dawn of War II recently proving yet again they are capable of taking the RTS crown from the established market leaders. It is a superb blend of story and clever tactical action that combines minimal base building and unit control with a gritty World War 2 setting. Company of Heroes is one of those RTS games that love or hate World War 2, you definitely need to try.
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